Andreas Olsson
Andreas Olsson
Hard Surface / Environment Artist
Stockholm, Sweden

About

Currently a 3D Art student at Futuregames in Stockholm, Sweden. Previously a QA Art Analyst at EA DICE.

Skills

3D ModelingEnvironment ModelingHard Surface ModelingProp Modeling

Software proficiency

Maya
Maya
Modo
Modo
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
TopoGun
TopoGun
3DCoat
3DCoat
xNormal
xNormal
Quixel Suite
Quixel Suite
Frostbite Engine
Frostbite Engine
Substance B2M
Substance B2M

Productions

  • Packart.img
    • Video Game
      Star Wars Battlefront 2
    • Year
      2017
    • Role
      QA Art Analyst
    • Company
      DICE (EA Digital Illusions CE AB)
  • Ogimage.img
    • Video Game
      Star Wars Battlefront - Rogue One: Scarif
    • Year
      2016
    • Role
      QA Art Analyst
    • Company
      DICE (EA Digital Illusions CE AB)
  • Star wars battlefront death star
    • Video Game
      Star Wars Battlefront - Death Star
    • Year
      2016
    • Role
      QA Art Analyst
    • Company
      DICE (EA Digital Illusions CE AB)
  • Bespin
    • Video Game
      Star Wars Battlefront - Bespin
    • Year
      2016
    • Role
      QA Art Analyst
    • Company
      DICE (EA Digital Illusions CE AB)
  • Mirror's edge catalyst
    • Video Game
      Mirror's Edge: Catalyst
    • Year
      2016
    • Role
      QA Art Analyst
    • Company
      DICE (EA Digital Illusions CE AB)

Experience

  • QA Art Analyst at DICE (EA Digital Illusions CE AB)
    Stockholm, Sweden
    January 2016 - June 2018

  • Level Designer at Station Interactive
    Karlshamn, Sweden
    June 2014 - August 2015

  • Design Intern at Station Interactive
    Karlshamn, Sweden
    February 2014 - June 2014